Check out Using headless Chrome as an automated screenshot tool. There's a great blog post from David Schnurr that has you covered. If you're looking for full page screenshots, things are a tad more involved. Running with -screenshot will produce a file named screenshot.png in the current working directory. To capture a screenshot of a page, use the -screenshot flag: chrome -headless -disable-gpu -screenshot Ĭhrome -headless -disable-gpu -screenshot -window-size = 1280,1696 Ĭhrome -headless -disable-gpu -screenshot -window-size = 412,732 The -print-to-pdf flag creates a PDF of the page: chrome -headless -disable-gpu -print-to-pdf # Taking screenshots The -dump-dom flag prints to stdout: chrome -headless -disable-gpu -dump-dom # Create a PDF There are some useful command line flags to perform common tasks. ![]() In some cases, you may not need to programmatically script Headless Chrome. If you're on the stable channel of Chrome and cannot get the Beta, I recommend using chrome-canary: alias chrome = "/Applications/Google\ Chrome.app/Contents/MacOS/Google\ Chrome"Īlias chrome-canary = "/Applications/Google\ Chrome\ Canary.app/Contents/MacOS/Google\ Chrome\ Canary"Īlias chromium = "/Applications/Chromium.app/Contents/MacOS/Chromium"ĭownload Chrome Canary here. Since I'm on Mac, I created convenient aliases for each version of Chrome that I have installed. The exact location will vary from platform to platform. ![]() See /737678.Ĭhrome should point to your installation of Chrome. ![]() Note: Right now, you'll also want to include the -disable-gpu flag if you're running on Windows.
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![]() ( \fnFontName) with the given font name, as well as the chosen effect Brings up a font selection window and inserts a font face name tag.Text is already italic, inserts a corresponding closing tag ( \s0). Inserts an strikeout override tag ( \s1) at the cursor position.Text is already italic, inserts a corresponding closing tag ( \u0). Inserts an underline override tag ( \u1) at the cursor position.Text is already italic, inserts a corresponding closing tag ( \i0). Inserts an italics override tag ( \i1) at the cursor position.Is already bold, inserts a corresponding closing tag ( \b0). Inserts a bold override tag ( \b1) at the cursor position.If you modify this field, the end time will be Other, this field controls which one is drawn where higher layer numbers Tag so that two or more lines are displayed on top of each If you override positioning with an override ![]() Uses as a metadata field for automation scripts. Override tags is nearly always a better idea. There are a few predefined effects which can beĪpplied via this field, but renderer support for them is spotty and using Has no actual effect on subtitle display but Comment lines will not be displayed on the The edit box is just a plain editing area with a number of associated controls. Changes made in both theĮdit box and the grid normally modify all selected lines, and not just the You type in or edit text) and the subtitles grid. Editing subtitlesĮditing subtitles in Aegisub is done in two areas: the subtitle edit box (where (" :") and the comment starter is a hash (" #"). In the example above, the actor separator is a colon txt, Aegisub will ask you about whatĬharacters it should use as the actor separator and comment starter, Set to "Actor 2" (the comment line's actor field will be blank). Three will have the actor field set to "Actor 1", and the fifth will have it This will result in five subtitle lines, one being commented out. # TL check: The above seems to be a quote from the lord of the rings, look it up later Why then do you not speak in the Common Tongue,Īs is the custom in the West, if you wish to be answered? For example: Actor 1: Well do I understand your speech, yet few strangers do so. The followingĪegisub also supports importing "dialogue-formatted" plain text scripts. Loading subtitles directly from Matroska files can also be done. Plain "dialog script" formatted text (see below). ![]()
![]() Hello everyone, I want to show you my berserker build which is focused on ranged combat (yes i’m serious) and works really fine elite difficulty NG+. Torchlight 2 Berserker Ranged Build Guide by forr3st. These builds are on level 100, with 145 points distributed in the skills and 495 in the stats. Torchlight 2 Outlander Builds To aid in that benevolent cause, we have devised 4 builds for the class. I like the tenebris the most out of the custom classes. Remember, /r/torchlight is not tech support! All trades go into all 2 comments. Torchlight 2 ranger buildtorchlight 2 preacher build. Try to always live by the rule of thumb that if there is anything on screen that is not being electrocuted, frozen, burned, or killed in some other horrible way, you're probably doing it wrong.Torchlight 2 synergies builds. Shocking Orb (Storm) is another fun one to mess around with, sending it lumbering through your thundering killzone before flooding its wake with Shockbolts. Staff Mastery (Frost) will get you more bang for your buck out of your elemental attacks, while Wand Chaos (Storm) will add more insanity to every battle.īeyond that, you could invest some more in the Frost tree and in passives like Ice Brand, but only if you've taken enough freezing skills to make it worth the points. Because why the hell not, right? This is also the point at which I'd commit to either wands or staves (if you haven't already) and start putting points in the corresponding passive. There will still be some times when Prismatic Bolts are better, such as a large group of enemies in a very wide open area, though, so it's up to you.įree points can be dropped into Prismatic Rift (Storm), especially if you're having survivability issues.Īs you continue to max everything mentioned above, you might as well pick up Firestorm (Inferno) to complete your Raining Death From the Sky Trifecta. ![]() ![]() If you're okay with using respec potions, I would even go so far as to pull all of your points out of Prismatic Bolts once Shockbolts unlocks, and put the latter on right mouse. Lightning Brand in particular should get some attention, as you'll be replacing Prismatic Bolt with Shockbolts in many scenarios. Other than picking up Death's Bounty (Storm), which you should prioritize immediately until it hits Tier 2, and Shockbolts (Storm), this is a good time to focus on your passives. As far as I can tell, across all four classes, it is the most useless skill in the game. Īny spare points you find yourself with can go into Elemental Attunement (Inferno) and Lightning Brand (Storm). All the while, flood the affected region with Prismatic Bolts. By combining it with Hailstorm, you can start to create vast areas of static damage, or layer them to spell impending doom for everything in a small area. Once you hit 14, grab Thunder Locus (Storm). Combine it with some points in Charge Mastery (Inferno tree) and Hailstorm (Frost tree). Your core skill starting off is going to be Prismatic Bolt (Storm tree). And strength can come in handy if and when you do run out of mana and have to whack things. Dexterity gives you dodge chance, which never hurts. The remaining two points can be distributed however you want to shore up your other stats: don't let Vitality get too far below two thirds of your total level if you don't just really enjoy dying. Put at least three stat points into Focus every level until it gets up around 90 (ignoring gear). Remember three seconds ago when I said you'll need a lot of mana? Still true. Go with whatever will get you the most damage output and mana sustainability. I like staves, but this build can work just as well with dual wands. It lacks stun attacks, but you should be doing enough damage over a wide enough area that your crowd control is essentially: "The crowd is now dead." This build will give your enemies nowhere to run and nowhere to hide, flooding the screen with torrential damage in enough shapes and colors to make the National Weather Service throw up their hands in defeat. |